Add Block
Places a block at the position, but only where the block already there can be replaced.
Area Of Effect
Runs a block action on every block in an area of a given size and shape.
Bonemeal
Uses bone meal on the block, as if a dispenser or a player had used Bone Meal on it.
Break Block
Breaks the block at the position, optionally dropping its loot.
Connected Blocks
Runs a block action on every block connected to this one, such as the rest of a tree trunk or an ore vein.
Execute Command
Runs a command at the block's position.
Explode
Creates an explosion of a given power at the block's position.
Ghost Block
Places a temporary block that restores itself, and that nobody can break, use or move.
Modify Block State
Changes one block state property of the block.
Offset
Runs a block action at a position offset from the current one.
Script
Runs a script against a block position.
Set Block
Replaces the block at the position with the default state of another block.
Spawn Entity
Spawns an entity at the block's position.
Spawn Particles
Spawns particles at a block, including Apoli's custom particles, so a raycast or projectile can leave an effect where it lands.
Store Data
Writes the block's ID, state string, position and block entity NBT into a command storage.
Tick Rate
Sets, freezes, steps or resets the tick rate of the chunk the block is in, or of its whole dimension.