Consume
Removes a number of items from the item stack.
Cooldown
Puts the item on cooldown for the player holding it, like an ender pearl after a throw.
Damage
Uses up some of the item stack's durability.
Holder Action
Runs an entity action on whoever is holding the item stack.
Merge NBT
Merges NBT into the item's NBT.
Modify
Applies an item modifier to the item stack.
Remove Enchantment
Removes some or all of the item's enchantments.
Script
Runs a script against an item stack.
Send Action
Hands this item action off to an apoli:receive_action power on the item's holder.
Store Data
Writes the item's ID, count and NBT into a command storage.