Action On Revive (Power Type)
Fires when the holder is brought back up from the knocked-out state.
Type ID: apoli:action_on_revive
note
This type needs Hardcore Revival and doesn't exist without it, so a pack that uses it must depend on the mod.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
entity_action | Entity Action Type | optional | Runs on the holder as they get back up. |
bientity_action | Bi-entity Action Type | optional | Runs when another player rescues the holder, with the rescuer as the actor and the holder as the target. |
Example
{
"type": "apoli:action_on_revive",
"entity_action": {
"type": "apoli:and",
"actions": [
{ "type": "apoli:apply_effect", "effect": { "effect": "minecraft:weakness", "duration": 600 } },
{ "type": "apoli:apply_effect", "effect": { "effect": "minecraft:slowness", "duration": 300 } }
]
}
}The holder comes back weakened and slowed instead of at full strength, which keeps a revive meaningful.