Hardcore Revival
With Hardcore Revival installed, players who would die are knocked out instead and can be picked back up by a teammate. Apoli registers types to react to that state and to drive it.
These types are registration-gated: they only exist when Hardcore Revival is loaded. Without it, a power that uses them fails to load.
Types
| Type | Kind | What it does |
|---|---|---|
apoli:action_on_knockout | Power | Fires when the holder goes down. |
apoli:action_on_revive | Power | Fires when the holder is picked back up. |
apoli:knock_out | Entity action | Puts the entity into the downed state. |
apoli:revive | Entity action | Brings the entity back up. |
apoli:knocked_out | Entity condition | Checks whether the entity is down. |
Notes
Hardcore Revival is a Balm mod, so Balm must be installed too. It comes as a dependency of Hardcore Revival, so this is usually automatic.