Hardcore Revival

Knockout and revive triggers, actions and a condition.

With Hardcore Revival installed, players who would die are knocked out instead and can be picked back up by a teammate. Apoli registers types to react to and drive that state.

These types are registration-gated: they only exist when Hardcore Revival is loaded. A data pack that uses them without it will fail to load that power.

Types

TypeKindWhat it does
apoli:action_on_knockoutPowerFires when the holder goes down.
apoli:action_on_revivePowerFires when the holder is picked back up.
apoli:knock_outEntity actionPut the entity into the downed state.
apoli:reviveEntity actionBring the entity back up.
apoli:knocked_outEntity conditionIs the entity currently down?

Notes

Hardcore Revival is a Balm mod, so Balm must be present too — it ships as a dependency of Hardcore Revival, so this is usually automatic.