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Attacker (Damage Condition Type)

Checks whether the damage came from an entity, optionally one that passes an entity condition.

Type ID: apoli:attacker

Fields

FieldTypeDefaultDescription
entity_conditionEntity Condition TypeoptionalThe attacker must pass this condition.

Examples

"damage_condition": {
    "type": "apoli:attacker",
    "entity_condition": {
        "type": "apoli:entity_type",
        "entity_type": "minecraft:zombie"
    }
}

This checks whether the attacker is a zombie, using apoli:entity_type.