Skip to main content

Emit Game Event (Entity Action Type)

Emits a game event at the entity's position. Game events are what sculk sensors and other vibration listeners react to.

Type ID: apoli:emit_game_event

[Minecraft Wiki: Sculk Sensor (Vibration amplitudes)](

Fields

FieldTypeDefaultDescription
eventIdentifierrequiredThe ID of a game event.

Examples

"entity_action": {
    "type": "apoli:emit_game_event",
    "event": "minecraft:ring_bell"
}

This emits a minecraft:ring_bell game event, which has a redstone signal output of 6.