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Modify Anvil (Power Type)

Changes how much an anvil repairs when the player with the power uses it.

Type ID: apoli:modify_anvil

In an anvil, an item can be repaired two ways. With its repair material, such as diamonds for diamond gear, each piece of material restores a quarter of the item's durability, so four pieces fully repair it. By combining two of the same item, the result gets the durability of both plus a bonus of 12% of its maximum.

Fields

FieldTypeDefaultDescription
item_conditionItem Condition TypeoptionalIf set, the modifiers only apply when the item in the anvil's first slot passes this condition.
repair_material_modifierAttribute Modifier or Array of themoptionalChanges how many pieces of repair material a full repair takes, 4 by default. Each piece restores that share of the item's durability. The result is rounded and is at least 1. repair_material_modifiers is accepted as another spelling.
combine_bonus_modifierAttribute Modifier or Array of themoptionalChanges the bonus durability combining two items adds, in percent of the item's maximum, 12 by default. The result is rounded and is at least 0. combine_bonus_modifiers is accepted as another spelling.

The experience level cost of the repair doesn't change.

Examples

{
    "type": "apoli:modify_anvil",
    "repair_material_modifier": {
        "operation": "multiply_base_multiplicative",
        "value": -0.5
    },
    "combine_bonus_modifier": {
        "operation": "multiply_base_multiplicative",
        "value": 11
    }
}

Each piece of repair material restores half of the item's durability, so two fully repair it. Combining two items adds 144% of the maximum durability on top, which always repairs the result fully.