Prevent Sprinting (Power Type)
Stops the entity that has the power from sprinting. Every attempt to start a sprint becomes a stop, and a sprint already in progress ends on the tick the power becomes active.
Type ID: apoli:prevent_sprinting
Fields
None.
Examples
{
"type": "apoli:prevent_sprinting",
"condition": {
"type": "apoli:food_level",
"compare_to": 12,
"comparison": "<="
}
}This stops the player from sprinting while their food level is 12 or lower, which is 6 hunger shanks.
note
The power works on any living entity, not only players, and it applies on both sides. The client never starts the sprint, and the server refuses a sprint packet that arrives anyway.