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Elytra Flight Possible (Entity Condition Type)

Checks whether the entity can glide, either with an elytra or with a power that uses apoli:elytra_flight.

Type ID: apoli:elytra_flight_possible

note

With both check_state and check_abilities set to true, the condition checks whether the player could start gliding right now. With both set to false, it always passes.

Fields

FieldTypeDefaultDescription
check_stateBooleanfalseWith true, checks whether pressing key.jump would start gliding, if the player had the ability to.
check_abilitiesBooleantrueWith true, checks whether the player has the ability to glide, for example by wearing an elytra or having a power that uses apoli:elytra_flight.

Examples

"condition": {
    "type": "apoli:elytra_flight_possible",
    "check_state": true,
    "check_abilities": true
}

This checks whether the player can start gliding.