Using Item (Entity Condition Type)
Checks whether the entity is using an item, such as eating food, blocking with a shield or drawing a bow, optionally one that passes an item condition.
Type ID: apoli:using_item
Fields
| Field | Type | Default | Description |
|---|---|---|---|
item_condition | Item Condition Type | optional | The item being used must pass this condition. |
Examples
"condition": {
"type": "apoli:using_item",
"item_condition": {
"type": "apoli:food"
}
}This checks whether the entity is eating.