Both (Bi-Entity Condition Type)
Checks whether both the actor and the target pass an entity condition.
Type ID: apoli:both
Fields
| Field | Type | Default | Description |
|---|---|---|---|
condition | Entity Condition Type | required | The entity condition to check on the actor and on the target. |
Examples
"bientity_condition": {
"type": "apoli:both",
"condition": {
"type": "apoli:entity_type",
"entity_type": "minecraft:player"
}
}This checks whether the actor and the target are both players.