Send Condition (Bi-Entity Condition Type)
Asks an apoli:receive_condition power on the actor, passing both entities through so the receiver can answer with its bientity_condition.
Type ID: apoli:send_condition (also shappoli:send_condition)
Fields
| Field | Type | Default | Description |
|---|---|---|---|
receiver | Identifier | required | The ID of a power on the actor. The condition is false if the actor doesn't have it, if it is suppressed, if its own condition fails, or if it isn't the right receiving type. |
Example
The receiver decides who counts as an ally:
{
"type": "apoli:receive_condition",
"bientity_condition": {
"type": "apoli:target_condition",
"condition": { "type": "apoli:command", "command": "team list", "comparison": ">", "compare_to": 0 }
}
}Any power with a bi-entity condition can ask it:
{
"type": "apoli:entity_glow",
"bientity_condition": {
"type": "apoli:send_condition",
"receiver": "mypack:counts_as_ally"
}
}