Bi-entity Action Types
Bi-entity Action Types operate on a Pair<Entity, Entity>; in simpler terms: an actor and a target.
Bi-entity Action Types operate on a Pair<Entity, Entity>; in simpler terms: an actor and a target. The actor and target are determined by the used power type, and can be swapped using invert. These are available to power/action types that provide a bientity_action object field.
As a rule of thumb, the actor is usually the entity that “triggers” the action (e.g. uses or attacks another entity), while the target is the entity that is being targeted (e.g. the entity that is being used or attacked).
List
- apoli:add_to_entity_set
- apoli:add_velocity
- apoli:mount
- apoli:remove_from_entity_set
- apoli:tame
- apoli:transfer
Meta Types
From Origins
These need the Origins mod installed, and are documented in the Origins section: