Item Slot (Data Type)
A String that represents a slot from an entity or container's inventory.
A String that represents a slot from an entity or container’s inventory.
It’s recommended to use the
container.<slot_number>item slots for representing the slots of a power that uses the apoli:inventory
Table
| Name | Valid <slot_number> | Mapped index |
|---|---|---|
armor.chest | 102 | |
armor.feet | 100 | |
armor.head | 103 | |
armor.legs | 101 | |
container.<slot_number> | 0 to 53 | 0 to 53 |
enderchest.<slot_number> | 0 to 26 | 200 to 226 |
horse.<slot_number> | 0 to 14 | 500 to 514 |
horse.armor | 401 | |
horse.saddle | 400 | |
hotbar.<slot_number> | 0 to 8 | 0 to 8 |
inventory.<slot_number> | 0 to 26 | 9 to 35 |
villager.<slot_number> | 0 to 7 | 300 to 307 |
weapon.mainhand | 98 | |
weapon.offhand | 99 | |
weapon | 98 |
Examples
"slot": "weapon.mainhand" This example represents the mainhand slot of the entity.
"slots": [
"container.0",
"container.1",
"container.2",
"container.3",
"container.4",
"container.5",
"container.6",
"container.7",
"container.8"
] This example represents slots 0 to 8 of a container. It may be used to represent the hotbar slots 0 to 8 of a player, considering that the mappings have the same mapped index.