Ignore Fluid (Power Type)

Stops the entity being affected by the matching fluid — water by default, but the fluid_condition accepts any.

Prevents the movement of the entity that has the power from being affected by the matching fluid (water by default, but the fluid_condition accepts any).

Type ID: apoli:ignore_fluid (aliased from apoli:ignore_water)

The legacy apoli:ignore_water id from Apace’s Apoli still works — it resolves to apoli:ignore_fluid at load time. The rename is a clarity merge: the schema is fluid-generic, so the canonical name reflects that. Both ids share one implementation.

Fields

FieldTypeDefaultDescription
fluid_conditionFluid Condition TypeThe fluid condition type to check the fluid state at the position.

Examples

{
  "type":"apoli:ignore_fluid",
  "fluid_condition":{
    "type":"apoli:in_tag",
    "tag":"minecraft:water"
  }
}

This example makes the entity that has the power ignore water.

Legacy form (still works via alias):

{
  "type":"apoli:ignore_water",
  "fluid_condition":{
    "type":"apoli:in_tag",
    "tag":"minecraft:water"
  }
}