Ignore Fluid (Power Type)
Stops the entity being affected by the matching fluid — water by default, but the fluid_condition accepts any.
Prevents the movement of the entity that has the power from being affected by the matching fluid (water by default, but the fluid_condition accepts any).
Type ID: apoli:ignore_fluid (aliased from apoli:ignore_water)
The legacy
apoli:ignore_waterid from Apace’s Apoli still works — it resolves toapoli:ignore_fluidat load time. The rename is a clarity merge: the schema is fluid-generic, so the canonical name reflects that. Both ids share one implementation.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
fluid_condition | Fluid Condition Type | The fluid condition type to check the fluid state at the position. |
Examples
{
"type":"apoli:ignore_fluid",
"fluid_condition":{
"type":"apoli:in_tag",
"tag":"minecraft:water"
}
} This example makes the entity that has the power ignore water.
Legacy form (still works via alias):
{
"type":"apoli:ignore_water",
"fluid_condition":{
"type":"apoli:in_tag",
"tag":"minecraft:water"
}
}