Meat (Item Condition Type)
Passes when the item is meat.
Passes when the stack is edible and counts as meat — the same set of foods a wolf will accept.
Type ID: apoli:meat
Fields
This type has no fields.
Example
A vegetarian origin that cannot bring itself to eat meat:
{
"type": "apoli:prevent_item_use",
"item_condition": {
"type": "apoli:meat"
}
} Or the reverse — a carnivore who gets nothing out of anything else:
{
"type": "apoli:modify_food",
"item_condition": {
"type": "apoli:meat",
"inverted": true
},
"food_modifier": { "operation": "set_total", "value": 0 },
"saturation_modifier": { "operation": "set_total", "value": 0 }
} On 1.21.1 this matches the
c:foods/meatconvention tag as well as vanilla’s meat items, so items added by other mods that tag themselves correctly are included.