Same Team (Bi-Entity Condition Type)
Checks whether the actor and the target are on the same scoreboard team.
Checks whether the actor and the target are on the same scoreboard team.
Type ID: apoli:same_team
Type aliases: apoli:allied
Fields
| Field | Type | Default | Description |
|---|---|---|---|
allow_teamless | Boolean | false | If true, two entities that are both on no team count as allied. |
Example
Cancel friendly fire between teammates:
{
"type": "apoli:prevent_entity_damage",
"bientity_condition": { "type": "apoli:same_team" }
}