Shader (Power Type)

Applies a post-processing shader to the vision of the entity that has the power.

Applies a post-processing shader to the vision of the entity that has the power.

Type ID: apoli:shader

!!! note

For more information about post-processing shaders, visit Minecraft Wiki: Shaders (Before 1.9)

Fields

FieldTypeDefaultDescription
shaderIdentifierSpecifies the location of the shader resource file to use.
toggleableBooleantrueDetermines if the applied shader can be toggled.

Examples

{
  	"type": "apoli:shader",
  	"shader": "minecraft:shaders/post/pencil.json"
}

This example makes the player view the world as a pencil sketch!