Invisibility (Power Type)

Grants the entity that has the power invisibility; may or may not affect their worn armor.

Grants the entity that has the power invisibility; may or may not affect their worn armor.

Type ID: apoli:invisibility

Fields

FieldTypeDefaultDescription
render_armorBooleanfalseDetermines whether armor should be shown or not.
render_outlineBooleanfalseDetermines whether the glowing outline should be shown or not.
bientity_conditionBi-entity Condition TypeoptionalIf specified, the ’target’ will only be invisible to ’actors’ (either the player or mobs that may see the target) if the bi-entity condition is fulfilled by either or both of them.

Examples

{
  	"type": "apoli:invisibility",
	"render_armor": false,
	"condition": {
		"type": "apoli:on_fire",
		"inverted": true
	}
}

This example will make the entity that has the power invisible if the entity is not burning, even hiding the armor.