Invisibility (Power Type)
Grants the entity that has the power invisibility; may or may not affect their worn armor.
Grants the entity that has the power invisibility; may or may not affect their worn armor.
Type ID: apoli:invisibility
Fields
| Field | Type | Default | Description |
|---|---|---|---|
render_armor | Boolean | false | Determines whether armor should be shown or not. |
render_outline | Boolean | false | Determines whether the glowing outline should be shown or not. |
bientity_condition | Bi-entity Condition Type | optional | If specified, the ’target’ will only be invisible to ’actors’ (either the player or mobs that may see the target) if the bi-entity condition is fulfilled by either or both of them. |
Examples
{
"type": "apoli:invisibility",
"render_armor": false,
"condition": {
"type": "apoli:on_fire",
"inverted": true
}
} This example will make the entity that has the power invisible if the entity is not burning, even hiding the armor.