Lava Vision (Power Type)
Legacy id for Fluid Vision with fluid set to lava.
The legacy id for apoli:fluid_vision. It still loads: apoli:lava_vision resolves to apoli:fluid_vision with fluid defaulted to lava, and the old s / v field names are accepted as start / end.
Type ID: apoli:lava_vision (alias of apoli:fluid_vision)
Fields
| Field | Type | Default | Description |
|---|---|---|---|
s | Float | 0.0 | Alias of start — where the fog starts, in blocks from the camera. |
v | Float | 15.0 | Alias of end — where the fog becomes fully opaque, in blocks. |
Every apoli:fluid_vision field works here too, so nothing is lost by leaving the old id in place. New packs should write apoli:fluid_vision — it is the only form that can reach water and powder snow.
Examples
The old form, still valid:
{
"type": "apoli:lava_vision",
"s": 0,
"v": 25
} The same power, written the new way:
{
"type": "apoli:fluid_vision",
"fluid": "lava",
"start": 0,
"end": 25
}