Relative Health (Entity Condition Type)
Checks the current (and the percentage) health value of the entity.
Checks the current (and the percentage) health value of the entity.
Type ID: apoli:relative_health
!!! note
The percentage of the health value can be calculated with the currentHealth / maxHealth formula.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
comparison | Comparison | Determines how the relative health of the entity should be compared to the specified value. | |
compare_to | Float | The value at which the relative health of the entity will be compared to. |
Examples
"condition": {
"type": "apoli:relative_health",
"comparison": "<=",
"compare_to": 0.5
} This example will check if the player has half or less of their max health.